With the change of plans, FusionFall Legacy's focus shifted from being a private server for the original version of the game to a fully reimagined version of FusionFall, with Retro serving as a stopgap until Legacy's full release. This project, as a whole, would be called FusionFall Universe. Retro would see a few unsuccessful releases before its official release in September 2018. Following some coding magic, the development team was able to add a large amount of new content to the game despite having to essentially hack it to get updates done.
With this news, the team plotted out three major expansions, as well as a few smaller ones, for the future. As they set their leave for May 2020, Legacy was gearing up for a demo release later that year.Ībout one-fourth of this content consisted of 'lite' versions of Legacy areas and plotlines, but most was unique to Retro.ĭevan, as well as two original team members of the project, had been working solely on Retro for some time with the intent to pass it on later.